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{ Monthly Archives } January 2010

Lessons from Prince of Persia

In my previous post I wrote about the transcripts Jordan Mechner has posted from a journal he kept while working on Prince of Persia. Mechner is a true genius. Few people have the ability to imagine, design and create the way he can, and I don’t want to suggest what he’s accomplished would be easy [...]

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How Prince of Persia Came to Be

Just last night I learned Jordan Mechner had posted on his website transcripts from a journal he kept during the years he was working on the original Prince of Persia computer game. Prince of Persia was a work of art: a haunting, beautiful game that broke new ground in terms of character animation and interactive [...]

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